package com.cosina.game.crystallight.ui.common;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;

public class PaintSuite {
	public static Paint p4Simple = new Paint(); 
	
	public static Paint p4Text = new Paint();
	static {
		p4Text.setColor(Color.WHITE);
		p4Text.setAntiAlias(true);
	}
	
	public static Paint p4SmallDight = new Paint();
	static {
		p4SmallDight.setTextSize(10);
		p4SmallDight.setColor(Color.BLACK);
		p4SmallDight.setAntiAlias(true);
	}
	public static Paint paintForRed = new Paint();
	static {
		paintForRed.setColor(Color.RED);
		paintForRed.setAlpha(80);
	}
	
	public static Paint paintForGreen = new Paint();
	static {
		paintForGreen.setColor(Color.GREEN);
		paintForGreen.setAlpha(80);
	}
	
	public static Paint paintForRangeCircle = new Paint();
	static {
		paintForRangeCircle.setColor(Color.rgb(0x66, 0xFF, 0xCC));
		paintForRangeCircle.setStyle(Style.STROKE);
		paintForRangeCircle.setAntiAlias(true);
	}
	
	public static Paint p4HpLine = new Paint();
	static {
		p4HpLine.setColor(Color.GREEN);
		p4HpLine.setAntiAlias(true);
	}
}
